Generic Convention
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Game Show 1: All Star Family Fortunes
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Game Show 2: The Weakest Link
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Game Show 3: Pointless
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Game Show 4: A League Of Their Own
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Set in a television studio. Set design
often includes a podium behind which the contestant stands. Light is often an important element of the
mise-en-scene with lights dimmed or spotlights used to heighten dramatic
tension.
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Podium
for the host, podiums for the separate families. Illuminated blue and purple
lighting. Warm lighting
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Podium
for the host. Podiums for the contestants surround the host in a semi-circle.
Lighting is bright and harsh, colour scheme is dark colours, then light where
the contestants are. Makes the contestants feel like they’re under pressure,
causing them to make amusing mistakes
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The
host is sometimes a key element of
the show and is often someone whose ‘A list days’ are over; a TV star from a
different TV genre; a comedian. The
host often holds cards as an aide-memoire
for introducing contestants. Traditionally the host is male, accompanied by a
‘glamorous assistant’.
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Vernon
Kay. Popular UK host. Conventionally handsome. Charismatic. Northern accent
sounds friendly/warm.
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Anne
Robinson. Witty, sharp. Cold/cruel to the contestants. Harsh features, but
not ugly. Well spoken, with harsh annunciations.
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Contestants apply to join the show and vary in
age and background. They are selected
because they have something about them, which will help make the show
successful or are selected at random. Contestants are sometimes selected from
the studio audience.
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Contestants
are celebrities and their families. Having family contestants suits prime
time slot. Representation applies to most categories of people. Having
celebrities appeals to more people, as we are in a celebrity focused age of
media (celebrity sells)
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Contestants
are regular people from lower demographics and psychographics, so people with
less general knowledge can relate to them, and people with more general
knowledge feel cleverer.
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The
games can vary from physical tasks
to practical or puzzle-solving tasks -
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No
games
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No
games
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The
questions (if it is a
quiz/gameshow hybrid) can vary depending on the target audience. They are usually set independently.
Contestants usually know what type of questions they’ll be asked; often start
easy and get harder. Technology has increased the way audiences and
contestants can see & respond to questions.
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Based
on a survey given to a hundred people. Simple, relatable questions with
multiple possible answers and mainstream appeal to give the audience a
chance. Points are awarded based on the amount of people who gave a certain
answer.
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Starts
with simple trivia questions that become increasingly more difficult as the
prize pool increases and the rounds get higher.
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The
prizes can be large e.g. cars and
holidays or small e.g. a glass bowl. Sometimes the prize is the title of
being the champion. Usually even the losers go away with something even if it
just the experience.
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Money
to charity (charity sells). Moral exhibitionism – people do charitable things
just to look good. Money to charity because people might resent celebrities
getting more.
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In daytime episodes, the maximum possible winnings are
£10,000; in primetime and special celebrity charity episodes, the maximum is
£50,000.
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Gimmicks or catchphrases are often used to make each show
original and become part of the national consciousness.
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“Our
survey says…”
Intertextuality
– using phrases from other media.
“Nice
to see you…To see you nice!” – Bruce Forsyth (Strictly Come Dancing, The
Price is Right)
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“You
are… The Weakest Link”
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Music often used first as a catchy theme
tune and then as mood music to increase tension or to signal different parts
of the show.
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Upbeat,
catchy music
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Dramatic
intro music to build anticipation. Dramatic music when something important is
about to happen.
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Thursday, 15 September 2016
Game Shows
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WWW: A detailed approach to the generic conventions of TV game shows. Well done.
ReplyDeleteEBI: Keep a sharp focus on shows that do have game elements (whilst not ignoring the important qualities of some of the quiz shows you looked at, in terms of set, host and other key conventions.